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Have you ever wondered how dialogue leaps from lines in a word document to being fully realized in a game? Brutal Legend and Psychonauts developer Double Fine will explain what it entails during a talk at GDC Europe this summer, event organizers have announced. Double Fine senior gameplay programmer Anna Kipnis will give a talk at GDC Europe in August titled "Dialog Systems in Double Fine Games" where she'll provide an overview of how dialogue makes its way into a Double Fine game. She'll start ...
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